# V3 console shows "drop join-request" when OTAA devices try to join

**URL:** <https://www.thethingsnetwork.org/forum/t/v3-console-shows-drop-join-request-when-otaa-devices-try-to-join/33323>\
**Category:** The Things Stack v3\
**Created:** [January 12, 2020, 9:34am UTC](https://www.thethingsnetwork.org/forum/t/v3-console-shows-drop-join-request-when-otaa-devices-try-to-join/33323 "2020-01-12T09:34:26Z")\
**Posts on this page:** 1\
**Showing post:** 6

<div class="post-metadata">

**Author:** ![arjanvanb](https://www.thethingsnetwork.org/forum/user_avatar/www.thethingsnetwork.org/arjanvanb/32/46626_2.png) [@arjanvanb](https://www.thethingsnetwork.org/forum/u/arjanvanb)\
**Post date:** [January 13, 2020, 8:59am UTC](https://www.thethingsnetwork.org/forum/t/v3-console-shows-drop-join-request-when-otaa-devices-try-to-join/33323/6 "2020-01-13T08:59:55Z")

</div>

I’m not using V3, but indeed it seems there’s no “Simulate uplink” in the web interface, nor any test input for decoders. I’d say the decoders would be the same, but your decoder above would not be valid in V2 either; it’s missing the closing `}`. Indenting your code helps a lot to see that, but also the editor will show you these errors, in both V2 and V3.

(Also note that `toFixed` [gives you text, not a number](https://www.thethingsnetwork.org/forum/t/decode-float-sent-by-lopy-as-node/8757/2).)

As for:

> [@LMSystems](#):
>
> What is the definition of Reset join Nonces?

Note that it says “Reset **s** Join Nonces”. So, I’d say it’s something that the Join Server may, or may not, do. That said, I’ve no idea.

---

_[View the full topic](https://www.thethingsnetwork.org/forum/t/v3-console-shows-drop-join-request-when-otaa-devices-try-to-join/33323)._
